Emotion

A game engine.

Latest version published over 5 years ago
VersionReleasedDeprecated
293.0.0Mar 16, 2019
Jun 23, 2020
over 4 years ago
292.0.0Mar 12, 2019
Jun 23, 2020
over 4 years ago
291.0.0Mar 12, 2019
Jun 23, 2020
over 4 years ago
290.0.0Mar 10, 2019
Jun 23, 2020
over 4 years ago
289.0.0Feb 24, 2019
Jun 23, 2020
over 4 years ago
288.0.0Feb 24, 2019
Jun 23, 2020
over 4 years ago
287.0.0Feb 22, 2019
Jun 23, 2020
over 4 years ago
286.0.0Feb 22, 2019
Jun 23, 2020
over 4 years ago
284.0.0Feb 19, 2019
Jun 23, 2020
over 4 years ago
283.0.0Feb 19, 2019
Jun 23, 2020
over 4 years ago

Last updated on 19 January-2024, at 00:13 (UTC).

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Description

Emotion is a cross-platform game engine written in C#, with the intent of removing overhead and providing abstraction without sacrificing control. The idea is, to make game development about game development and not about engine or low-level backend development, but allowing those who want to do that with the option to do so. The goal is to save time, and provide indie developers (and mostly myself) with a foundation. Please visit the GitHub page for the release version, this is the debug version used for development.

FAQs

> Is Emotion Deprecated?

It appears there are some versions of Emotion that are deprecated.

> What is the deprecation date for the latest version of Emotion?

The latest version of Emotion was released on Mar 16, 2019, and it is now deprecated.

> What does deprecated mean?

Deprecated means that the package was either marked as deprecated on the package registry, or that the source code repository for the package was archived.