Emotion
A game engine.
Version | Released | Deprecated |
---|---|---|
293.0.0 | Mar 16, 2019 | Jun 23, 2020 over 4 years ago |
292.0.0 | Mar 12, 2019 | Jun 23, 2020 over 4 years ago |
291.0.0 | Mar 12, 2019 | Jun 23, 2020 over 4 years ago |
290.0.0 | Mar 10, 2019 | Jun 23, 2020 over 4 years ago |
289.0.0 | Feb 24, 2019 | Jun 23, 2020 over 4 years ago |
288.0.0 | Feb 24, 2019 | Jun 23, 2020 over 4 years ago |
287.0.0 | Feb 22, 2019 | Jun 23, 2020 over 4 years ago |
286.0.0 | Feb 22, 2019 | Jun 23, 2020 over 4 years ago |
284.0.0 | Feb 19, 2019 | Jun 23, 2020 over 4 years ago |
283.0.0 | Feb 19, 2019 | Jun 23, 2020 over 4 years ago |
Last updated on 19 January-2024, at 00:13 (UTC).
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Description
Emotion is a cross-platform game engine written in C#, with the intent of removing overhead and providing abstraction without sacrificing control. The idea is, to make game development about game development and not about engine or low-level backend development, but allowing those who want to do that with the option to do so. The goal is to save time, and provide indie developers (and mostly myself) with a foundation. Please visit the GitHub page for the release version, this is the debug version used for development.
FAQs
> Is Emotion Deprecated?
It appears there are some versions of Emotion that are deprecated.
> What is the deprecation date for the latest version of Emotion?
The latest version of Emotion was released on Mar 16, 2019, and it is now deprecated.
> What does deprecated mean?
Deprecated means that the package was either marked as deprecated on the package registry, or that the source code repository for the package was archived.